Category:Puzzles

Steambot features a large variety of puzzles which are split into three main catagories. All of these puzzles will be related to the area there are in, we won't be playing tic-tac-toe to unlock a door, that's just silly.

Reclamation Machine Puzzles
These are major puzzles within the game. Solving one will have a direct effect on getting the Main Reclamation Machine operational by powering it up with a specific energy source.

Geothermal Energy Puzzle
Lava sweeper, clear out the area, but be careful to not start a magma river, the heat level will indicate how close you are to a source of magma.

Hydrokinetic Energy Puzzle
Redirect underwater river towards the Reclamation Machine so it can use its Hydroeletric power generator. Do this by placing/dropping blocks to redirect water through a maze. Possibly using a crane that sits in the center of the maze.

Solar Energy Puzzle
Use an intricate setup of mirrors and lenses to reflect and concentrate the light coming down from a shaft in the world to power the solar panel on the Reclamation Machine.

Wind Energy Puzzle
Have a landscape of hills and stuff, the player has to place windmills at specific places to reach a certain level of power. Great spots will provide upwards of 100% capacity, while horrible spots (under a cliff) may provide non. Possibly even have the wind direction shift, so the player has to be thinking about both directions.

Upgrade Puzzles
These puzzles unlock upgrades for Spaz.

Steam Thrust Puzzle
"Spaz must re-route his Steam to allow him to use it as a quick burst of speed."


 * Steampipe Discovery – all tiles begin upside down, the player must first discover the 5 booster pipes in the grid, possibly answer a steam related question to engage each one. Then drag and drop/swap normal pipe tiles to create a path from the start, through all booster pipes and to the exit. Each booster that is connected increases the speed at which the steam flows, making the player have to work quicker towards the end. Possibly have some broken pipe tiles that end the minigame and spew steam at the player if the steam goes through it.

Steam Gun Puzzle
"Spaz must focus his steam thrust ability into a small highly compressed burst of steam."
 * Boiler Chamber - player must determine how much water to feed into a boiler chamber and how quickly to heat it to create the proper amount of pressure in the chamber to shoot a projectile by trigger, but not pre-maturely.

Steam Jets Puzzle
"Spaz must manipulate his steam thrust ability so that he can maintain a continuous focused stream of steam."

Focus Puzzles
These are the smaller and more widespread puzzles that Spaz will have to complete in order to fix problems or unlock pathways in the world.

Percussive Maintenance
"Spazz goes into a fury of steam, "fixing" the mechanism in a massive cloud of steam."

We wanted to allow the player to skip the occasional puzzle that may be to hard for them to solve, so we give them the choice of expending a large amount of their water to do this. This will be a hard decision to make though because now they will have to go through the platformer aspect without that water, which will be a lot harder and may even require the player to backtrack to the last source of water.