Public Works

In this first area we focus on basic platforming movement, introducing puzzle, and hazards.

The area starts with Spaz crashing through the floors of this building and waking up in darkness. On the near wall the player will find a series of levers connected to a pipeline which leads to some lights.

On approaching and engaging the puzzle the camera zooms into the puzzle view and it can be solved to turn on the gas power lights in this area.



Moving on Spaz must jump over some obstacles and skip gaps until he comes to our first hazards, a spike pit. The spike bit is impossible to avoid, we've placed this here to teach the player about hazards, they are able to see the spike pit as the approach the area from above and they also see the golden gear to the left of the pit. The player is forced to land in the spike pit since it is the only path forward, this shows them how they will take damage. Then they can collect the golden gear to the left and realize that these gears return the health they lost from the spike pit.

We give the player some more space to explore and introduce the super heated steampipes as a hazard at two locations and provide them with another golden gear before they reach the massive door attached to the Gearbox Puzzle.