Puzzle Ideas

Just a list of puzzles we've gathered during brainstorming that we may be able to use in the game.

Focus Puzzles

 * Pipedream/Bioshock hacking (increase water reserve)
 * Towers of Hanoi
 * Fiver/ Light Out
 * English 16
 * Electric Board puzzle, like in Mass Effect
 * Sliders
 * Rotate puzzle
 * Riddles
 * Cipher Game - limit the number of hints and make the saying meaningful to the story.
 * Kakuro it took me like 15min to do my first one ever, using four hints, so I’d say 8-10 hints to get it down to 5 minutes. Or we can just construct one that we know will only take 3-7 minutes to complete.
 * Get 6 liters using a 5 liter and 7 liter container - Pretty quick one here.
 * Gears Game
 * Sliding Block puzzle
 * Puzzles having to do with chemical bonds (benzine rings for Diesel Age)
 * Music puzzles
 * Light reflraction/reflection/focusing puzzles
 * Energy Conversion, electricity safety.
 * Memory or photo puzzles

Platforming Puzzles

 * Movement Mimic Puzzle
 * Puzzles involving tempurature and physical state change (solid to liquid to gas)
 * Simon says platforming upwards, if you mess up you get dropped down to the floor.
 * Pitch black trench, player must move upwards, the only way the player can see where to go is because hazards light up the platforms for a short while, however the player can not touch these platforms while they are lit up or they get knocked back/damaged.
 * Melting Platforms, you must have a pre-planned path of execution before you begin, otherwise you will run out of platforms and fall. Ice_blocks.jpg